Game: My Little Prince – A jigsaw puzzle tale
Genre: Puzzle, Board Game, Strategy.
System: Nintendo Switch( also available on Steam, Windows & macOS)
Developer | Publisher: Mens Sana Interactive | QUByte Interactive
Age Rating: US E | EU 3+
Price: US $3.99 | UK £3.59 | EU € 3.99
Release Date: March 16th, 2023
Review code used, with many thanks to Mens Sana Interactive.
My Little Prince was one of my favourite books when I was younger. Back in the day, sitting on the floor and putting together a jigsaw/puzzle was an experience that nowadays is less popular than it used to be. Understandably, it is difficult to replicate the feeling of this experience digitally. My Little Prince – A jigsaw puzzle tale gets a little bit closer to a proper jigsaw video game with its mechanics, yet it has some areas to be improved.

Building up the Story
My Little Prince – A jigsaw puzzle tale consists of six images drawn by Katia Numakura telling a part of the story. The player can put together each picture at different difficulty levels, going from 60 pieces to 735. The aspect that makes this game’s mechanics entertaining is its various features to facilitate the player’s life.
Some of these features include zoom in and out, which, together with the capacity to drag the screen, makes it comfortable to analyze and see better what’s happening.
In addition, the player can select a specific type of piece or a designated area to see only the pieces that apply to these filters. Those mentioned and other aspects, like seeing what the picture would look like, make the experience more comfortable, especially when putting together a jigsaw in a Nintendo Switch.

Touch or Controls
Regarding the controls and the different ways to play My Little Prince – A jigsaw puzzle tale, I have to say that the touch screen surpasses the controls (be that the Joy-Cons or a pro controller). It might be that building a puzzle like this feels better and more appropriate to do it with your own hands or that it is designed to be that way.
But the main reason is that the controls when playing with the Joy-Cons, it becomes unclear what is touchable with the finger and what is with the controller selector. Also, the movement can be harder to control and more complicated to navigate between the features.

Visuals and Sound
My Little Prince – A jigsaw puzzle tale has cute and warm aesthetics that come accompanied by a soothing and relaxing soundtrack that perfectly matches the game’s vibe. The hand-drawn pictures, the UI, and the background music all find their place gracefully in the game.
The only thing that could have worked better in this area was blurriness when seeing bigger pictures and specific unpolished details. When playing more challenging modes and having a lot on the screen, for example, or messing too much with the zoom feature, the visuals would get distorted.

Replayability?
Even though each image comes together with different difficulties to try and raise the challenge, these leave you stuck on a repetitive and monotone experience. Putting together all the pictures with only 60 pieces each can be done relatively quickly, and of course, it is a game with a very comfortable price which is not expected to bring an extensive amount of content. Still, after playing each one once, there was not enough reason to return to it.
Conclusion
Overall, My Little Prince – A jigsaw puzzle tale had some strong points in its favour, but in the end, it doesn’t end up satisfying as much as someone would want it. I can see some players engaging and enjoying a good couple of hours but not staying or trying with enjoyment the harder modes.
Final Verdict: I’m Not Sure.