Game: Sunny Cafe
Genre: Visual Novel, Simulation
System: Nintendo Switch (Also available on Steam (Windows and macOS), PS)
Developers|Publishers: GameNobility | eastasiasoft
Age Rating: US Teen | EU 12+
Price: US $14.99| UK £13.49 | EU €14,99
Release Date: March 27th, 2024
A review code was used, with many thanks to eastasiasoft
The description of Sunny Cafe starts with this:” In the rainy season, the point when we met. It’s you, letting the dark clouds around me dissipate and turn into sunny days. Therefore, this café is named after the sunny days that you like, it’s called Sunny Cafe!”

Now, how sweet is that? Sunny Cafe is a visual novel based on that first love and all the uncertainties it brings. Of being in college and starting to think about the future and where it will lead you.
We meet Bowen Wu, the son of the Cafe owners, who is holding down the fort while his parents are taking a trip around the world and learning even more about coffee. Actually, Benedict WANG is the store manager, but Bowen takes his responsibility when he’s not studying for college very seriously. He encounters Kathy GU when she asks him how to get to the library. He can’t get her out of his mind, and then, one day, she walks into the café. Soaked to the bone by the heavy rain showers, and what better place to dry out than at the Sunny Cafe?

We meet other characters, like Bella CHEN, who can do social marketing to get more crowds into the Sunny Cafe. And Alvin ZHANG, who always seems to be up for some mischief. And Bowens’ sister, as well as Uncle Zhang. How will relationships form, and what does the future have in store for these young people?

Sweet, though it may be, it wasn’t romance that attracted me to give Sunny Cafe a try. It was the promise of learning about coffee culture and making the right coffee for the right customer.
The Romance Part
Fitting to a visual novel, Sunny Cafe is text-heavy. But in saying that, I mean very text-heavy. It feels as if the translation into English has been made extra descriptive. No cutting corners here; this is writing as if you are reading a book where you have to imagine things for yourself, as there are no visuals in the book. For example, this text is from the game:
“The afterglow of the setting sun falls on Bowen WU’s body, illuminating his eyelashes with the colour of glittering golden dust, through the veil of sunlight his pitch dark eyes take on a lighter shade of grey.”
Beautifully put, right? Even though it shows the care that’s put into the translation, you’d expect this is from a scene where romance hangs heavily in the air, but it isn’t. It’s just a moment when a customer comes in, although I should add it’s a girl, but not the girl he is besotted with. Because of that, the descriptive words had less impact when it did matter.
I should add that maybe this is the custom in the original language, but I don’t know enough about Chinese to confirm that. And sadly, there were still some bad translations in the text.
The Coffee Part
Making coffee consists of several mini-games: determining the right beans based on the flavour you want, grinding the beans to the right coarseness, and pouring the water just right in the filter. As the story progresses, you see items light up in the background, and clicking on them shows a little knowledge about that particular item.

It’s a nice idea to teach us like this; the mini-games are fun to do, and I had no idea about all the particulars of coffee beans. Although, I was so glad the screen responded to touch, as I just couldn’t get a flowing circular moment with just the joystick.

Having said that, I feel it’s a missed chance to not give this part of the game more screenplay. I had hoped that Sunny Cafe would have a management part, trying to serve the right coffee tailored to client’s wishes and doing the best job I could. Instead, making coffee was done sporadically and felt more like ‘painting by numbers’.
Graphics, Sounds, Controls and More
Sunny Cafe has been ported well to the Switch, as it was available on Steam for a couple of years already. The controls work well, and as I mentioned, I was thankful that the touch screen allowed me to pour the coffee water in a controlled way.
Graphically the game is clean-looking and stylized, the chibi forms of the characters that pop up from time to time look good. There are jazzy tunes in the background and the sounds of the rain or the Cafe. Everything is voice-acted in Chinese, and there is no English voice version available.

Overall, the storyline was sweet about young first love, though it did touch on some deeper topics, like knowing at a young age what goals you want to achieve in life. And that working hard is something every college student should strive for. I did notice a couple of topics that were touched on that seemed strange in the context, like Kathy Gu being overly open to a young man she had just met about her period. Not that I think we shouldn’t talk about things like that, but it just didn’t fit in.
Conclusion for Sunny Cafe
Sunny Cafe is a sweet story of young love, touching on some deeper topics that mirror the way adolescents view life’s goals. It strives to include knowledge about making coffee in a very charming and graphically beautiful way. I would have liked this part to get more attention, combining the visual novel part with a management part for serving the customers the right coffee. But that may just be my personal preference.
The visual novel tells the story in very descriptive and flowery wording but still has some translation errors, as well. Graphically Sunny Cafe looks nice and crisp, and it reads like a nice book.
Final Verdict: I Like It
Thank you for reviewing this! I was wondering if it was worth the money or not. You can never really be sure with VNs.
True, thanks for reading!