Game: The Lost Legends of Redwall: Feasts & Friends
Genre: Simulation, casual, cooking
System: Steam (Windows)
Developers | Publishers: Soma Games | Forthright Entertainment
Controller Support: No
Price: US $4.99 | UK £4.29 | EU € 4,99
Release Date: February, 21th 2024
A review code was used, with many thanks to Press Engine.
A good surprise: the release of The Lost Legends of Redwall: The Scout Anthology this week! Of course, Acts 1, 2 and 3 of the Lost Legends had been released on Steam before, but now it’s been put into one anthology. Paula reviewed the game, which you can read about here.

What was a bigger surprise to me was the simultaneous release of a more casual game based on Brian Jacques’ children’s book series, The Lost Legends of Redwall: Feasts & Friends. Set before the events in The Lost Legends of Redwall: The Scout Anthology, you get to meet Woodlander characters in the peaceful town of Lilygrove while Scout-Chef Rootsworth serves them their favourite dishes. Help Rootsworth get ready for the Harvest Cookoff!

The World of Redwall
Like in the book series of Redwall, The Lost Legends of Redwall: Feasts & Friends revolves around various anthropomorphic animals residing in Redwall Abbey and the nearby Mossflower Wood. You are Rootsworth, who isn’t cooking at the Lilygrove Scout Corp this time but at his own little cottage. His friends and fellow members of the Scout Corp visit him to taste some of his nice cooking. Like Robin Springhunter, Captain Barktale and Foxglove Brooker.

Well, I say Rootsworth is cooking, but it’s really up to you to make the meal into a good one. You start with a few recipes and a very helpful merchant who makes sure you can buy a base stock of veggies, fish, oil and such. You choose a recipe and get to work. This means doing some mini-games to dice the vegetables, peel the potatoes and cut the fish. After that it’s time to cook: you follow the instructions of the recipe, set the right amount of heat, put ingredients in the pan at the right time, shake the pan, stir the contents and add spices as you go.

When you’ve plated up, it’s time to be rated. You get a mark for skill in cooking, the flavour of the dish, and whether you’ve taken your guest’s preferences into account. It leads to an overall grade.
Like Meeting Old Friends
After you have made a few dishes, the world opens up to you: you can see the overall map and the places where ingredients can be found. Rootsworth doesn’t have to get them himself, but he can send three scouts out to various places. When they return, Rootsworth’s pantry will be well stocked.

Access to the recipes, a journal Rootsworth keeps about his encounters and his guests’ preferences and the world map is managed through his little cottage in The Lost Legends of Redwall: Feasts & Friends. You see it from the side, with the rooms opened up to click on. And when a new guest arrives, there’s a knock on the front door.

All of it looks very pleasing like you are looking at a print in a children’s book. There’s a good tutorial showing what you need to know step by step, though I guess if you are used to cooking games, everything is pretty much self-explanatory.

The Stars of the Show
The stars of the game are the characters that come for a good meal. I’m sure, for fans of the Redwall books, it will be a feast of recognition. The guest’s daily joys and little problems are well fleshed out, and the chats in the text balloons never feel forced and add to the enjoyment of The Lost Legends of Redwall: Feasts & Friends.

When the game was released there were more animals in this game than the Lillygrove characters. There were some bugs that marred my fun playing. But now that it had a major update, I played it again. Fortunately, the bugs have been ironed out and it has completely changed the fun. It feels more like a real game now, with some light management sim elements included.
The fun is in the cooking, but also in managing your ingredients and finding the best recipes to make, so you can serve your guests the most perfect meal. Making the best dish you can, means you earn more coins so you can buy more ingredients. Pick the places to send your scouts too with care, as they might find the ingredients you need.

Visuals, Controls and Music
The Lost Legends of Redwall: Feasts & Friends looks lovely. It really manages to capture the atmosphere of Brian Jacques’ books, without having to fear a nasty rat messing it all up. The tale of the inhabitants of Lilygrove is an enchanting one, and the anthropomorphic animals come to life.
The soundtrack is never intrusive but adds to the overall feeling of the game, transporting you back to the time of Robin Hood. The sounds made when you do your chopping, peeling and cooking make you feel like a real chef.

I’ve tried playing the game on the Steam Deck, but it’s not very comfortable to perform the mini-games on a handheld device. It does work, but the button controls don’t always feel natural.
Conclusion
The Lost Legends of Redwall: Feasts & Friends has such potential and tells an interesting tale. Although I haven’t read the entire series, I do have the first book and have looked forward to seeing the world of Lilygrove for myself. The visuals are enchanting, the background music is great, and the characters you cook for are the stars of the show.
Final Verdict: I Like it a Lot