Tied Together – Nintendo Switch – Review

Game: Tied Together
System: Switch
Developer: NapalmTree
Publisher: Headup Games
Age Rating: 3+ (Europe)| E (America)
Price: Aus$ 22.50|$14.99 |£ 11.99 |€ 14,99
Release Date: 19 October 2018

Overall Feeling: I like it!

Review Code kindly provided by Headup Games

At least two players are required, but up to four can play, which is couch co-op only. As such it does not have handheld mode. It supports single joy-con and pro controller use, but not dual joy-con.

A Video Game Built For Two

The premise of tied together, no matter how many players is that you’re all tied to each other. You’re cute little monsters trying to make it to the end of each level before being taken to another one. There are spikes and lava to avoid, balloons to float in, and buttons and wind to push you around. Not to mention the biggest obstacle, each other!

As you are tied to each other you can only go so far apart. Almost all the levels require you to make use of this, such as hanging one over an edge to reach a key. If one of you dies, the other can bring them back to life by slapping them. You can also stick yourself into the ground as a weight.  There are forty levels in duo mode. With some exceptions and depending on your skills, the levels are actually quite short once you figure them out. When you beat a level you get a medal for your time. These are pretty strict, relying on you having beaten the puzzle once to know what to do. Making it a matter of execution.

Party Mode

There are also twenty five levels that need at least three, but can have four players. We found these to be easier than Duo Mode for the most part. One difference was that occasionally we would actually use one person as a literal dead weight. It took us only an hour to beat. The trickiest level actually being one without spikes. Also, when you fail a level, your positions in the line together will change so make sure to pay attention to that.

 

Technical

Since there’s a limited tutorial, a few ways the game worked were hard to understand. While we learned grounding sideways could cause us to slip. Sometimes after grounding a bit our monster would turn red and burst out, but other times they wouldn’t, and we’re not sure if that’s due to the weight or time held. The controls occasionally felt not right as some spots felt slippery. Though we’re not sure if it’s the game or the joy-cons. We were still able to beat it despite that. There was also one instance where one of us fell through a platform. On the mode select screen it would also say that we’ve done 0/25 or 0/40 levels when we had done some or all of them, until we got to the level select.

The e-shop description lists itself as “non-violent fun for the whole family”. Yet there is some coloured blood (the colour of which monster hit) that stays on the spikes. Though the deaths can be fixed with a hit from a friend and everyone dying just restarts the level. That however is the extent of anything someone could contest to being not family friendly.

Overall

I didn’t think the levels or general game design was particularly special. However the visuals are crisp enough to look nice on a big television. I’m not usually fussed on a game having online but when two players are necessary I think it would have been a good idea to have it.

Tied Together is a fun game for friends or family to play together. I do wish there were more levels for three or more players. It’s quite a short game, only a few hours. Normally I’m not fussed about the price of a game, but there are games with a similar price range on the e-shop with a lot more content. However most of those aren’t co-op games, and if you want something short and fun to play with others, Tied Together is a good game.

I like it

 

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