Totally Reliable Delivery Service Review (Nintendo Switch)

Title: Totally Reliable Delivery Service
Genre: Physics, multiplayer, Open World
System: Nintendo Switch (also on Epic store, PS4 and Xbox one)
Developer|Publisher: We’re Fiver Game| Tiny Build
Age Rating: EU 3+ | US Everyone
Price: UK £13.49 | EU 14.99 | AU $22.50 | CA $19.83 | US $14.99
Release Date: 1st April 2020

Review code provided with many thanks to Tiny Build

For this review please welcome guest writer Melissa (who’s segments are written in Italic)

Some games are about entering a cave and slaying challenging enemies to get to final boss and claim the ultimate prize. Some games are about using your head to solve thought provoking puzzles. And then there are some games that are simply designed to be fun and can be enjoyed alone or with friends. Totally Reliable Delivery Service falls into the later category. It’s a game clearly created to just have some good old casual fun. But is that enough? Lets put our workmen hats on and get ready to deliver some parcels.

we’ll get our package to you one way or another

Chubby Happy Delivery People

Before you begin I recommend going into the options menu and creating your character. There are many cosmetics to customize your chubby little delivery person. Your character is always this happy puffy person and has some cute idle animations. This was a great first impression of the game both welcoming and friendly.

Always fun to customize your chubby character

Totally Reliable Delivery Service (TRDS) is a 3D physics based game. The task is simple in principle. Walk to one of the 100 mission computers dotted round the large open world map to order a parcel. Then deliver it. But the delivery part won’t be easy. TRDS is a rag doll physics game where the controls are intentionally a bit off. Your character spends a lot of time walking around like he/she lacks bones in their body. You have to constantly fight the controls to get your character to grab the package, hold onto the darn thing and by some miracle get it to its destination.

Fighting the Controls

The game gives you a basic tutorial of the controls. Should you forget the controls the game constantly reminds you at the bottom of the screen making this title fairly simple to dip in and out of. Hold the ZL and ZR buttons to grab with left and right hands. Then hold the R and L buttons to lift each arm up respectively. I discovered you can press ‘X’ to lift both arms (this prompt is not told in the tutorial). This action being essential to lift up boxes.

Packages often fall out the back too easily

Now this is where my delivery service comes in, compared to James I found the controls for this really tricky to get to grips with. I was using the joy cons which didn’t provide me with enough space to both hold and lift. Whereas James could use the pro controller which although better, was still finicky.

You could also control the vehicles dotted around to help you deliver your package in time. This was both rather amusing and utterly annoying at the same time. The ground vehicles were okay to handle, once you got to grips with it, but the flying vehicles were really just too awkward. Apart from how to deliver a package in the first instance there were no further tutorials, which meant you had to figure it out on your own. Which when trying to fly a helicopter resulted in a lot more crash landings than deliveries!

Remember where you parked

Make Your Own Fun

TRDS appears to be a game that expects you to make your own fun. You can do this alone or up to four people locally or online. I tried to find games online and even set up my room for people to join but sadly no one appeared. Opting to play with other people appears to be the preferred choice from the developers.

At least you can cuddle

Many of the vehicles have multiple switches to control and handles to hold on to for dear life while someone else drives. Keeping the package in some of the vehicles proved to be a difficult task. However boats and large vans seemed simple enough even playing alone. With the smaller vehicles the package often just falls out the back, which was where I came in handy. More often it was easier for one person to hold the package and the vehicle to stop it from falling out. When it did fall out it would do a breaking animation which was quite fun.

Sometimes the stars would align though and you could throw two packages in a van and take a comfortable drive to your destination, drop off the deliveries only for the van to just spontaneously disappear along with your packages. But that wasn’t very often, and more amusingly you often ended up delivering yourself more than the package into the blue box. (and it wasn’t even THE blue box a Time And Relative Dimensions In Space would definitely have been more useful)

Overall, I saw the ‘delivery failed’ prompt constantly through my playthroughs of the game. It’s hard enough to succeed with the tough controls but with random bugs and glitches on top of that it steers the game more into frustration territory for me. Which does not translate to fun. At all and James had more staying power than I did.

Helicopter missions, not as easy as they look

Go For Gold

Missions come in two forms deliver the package in the quickest time possible or deliver the package with as little damage as possible. The later being the most fun as you can take your time and not rush. Each mission has gold, silver and bronze tiers and you also unlock new cosmetics for character giving you a small incentive to replay. The options menu will allow you to quickly restart deliveries or just cancel them outright if you get stuck. For the majority of missions I didn’t particularly feel compelled to repeat them. And this was when you could actually see where to deliver them to, especially with the flying deliveries it was difficult to manoeuvre the camera angle to find the marker.

Handle with care

Deliveries also come in multiple types from standard cardboard boxes to literal bombs with funny notes on them saying ‘not a bomb.’ Not delivering bombs or barrels with care leads to explosions which would catapult your character into the stratosphere (followed by a long ahhh and some stars animations when they hit their heads on the ground) which the first few times is very amusing but later became and a nuisance when trying to take the mission seriously.

How most deliveries end

Take in the World

The game has a plethora of random areas to simply play around in when you’re not delivering packages. The large open world is simple and colourful with various NPCs dotted about to give some funny text commentary. Sometimes I saw the odd animal. I did enjoy just taking it all in.

In co op we played around with a carnival ride where you could adjust the speed as it spun round and see how long you could hold on for (not very long apparently but you did get thrown a long way away) On a solo run I came across an outside gym where I could lift weights and play around on the monkey bars. Definitely more fun with someone else and if you have four people to play with there is definitely a lot of fun to create with others. This fun may only have a short shelf life depending on how others want to play the game.

Taking a break to do some nature spotting

The Overall Package

TRDS is a fun game to mess around with but that fun for me didn’t last long. I can see this title being a lot of fun with families that just want to mess around in a large open world and create their own amusement with the tools provided. I think if you’re a dedicated gamer who likes the idea of tough controls, hard to control vehicles and delivering packages, this might be for you as well. Trailers for this game make the it appear to be a lot more fun than I personally had. The tough controls and the odd bug kinda prevented me from being driven to ace every delivery.

Here’s hoping the developers continue to support this game with patches and gameplay tweaks. Paid DLC is also releasing with this game. They recently held a free beta on Steam and the launch version is free on the Epic store for PC (the first week of launch only). The game is also coming to X box Game Pass.

So if you want to test the water there are ways to possibly try before you buy. A demo for Switch would be very helpful but time will tell if that appears. I do feel there is an audience for this game but for me I didn’t find the fun all that reliable. I on the other hand thought it was brilliant – no wait that was that other delivery guy…

Final Verdict: We Don’t Know

UPDATE: After completing the review and returning to the game I noticed the developers have patched the game on launch as well as added multiple paid DLCs.

Hi – I’m Melissa, James’ co-op partner in crime. Since we played TRDS together we thought why not review it together. As you can see my little additions are in italics to make it easier to see who’s opinion is who’s. I have been James’ player 2 for over 10 years now so I’m sure to crop up again for any further adventures of the Co-Op kind.

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