Can you tell me why it is that playing video games aimed at girls is considered less cool? I wondered about this riding the train this morning, puttering away at getting Beaumonde more fashion conscious. Making that virtual town in Style Savvy for the 3DS a little bit better, with happy customers all around. Finding the latest trends and combining colors, while I work at being the best store manager, hairdresser and beautician that I can be.
Feeling caught at playing a fashion game
Playing video games is a normal activity for me, I play my handheld devices everywhere I can. I overcame the feeling that I had at first in playing on my 3DS while the other people in my train compartment are looking all grown up in their business suits, reading the paper or listening to music. But even I found myself a bit uneasy when the man next to me looked at my screen at what I was playing. He saw the happy girls, perfect make up and the outfits that I had put together. I felt caught, like I did something that wasn’t fitting.
The girls in Style Savvy, Fashion Forward can over react a bit, I agree to that. I myself don’t greet a new outfit in real life with ecstatic handclapping and dancing around in the dressing room. In my case it’s more about trying to avoid the mirror while trying on new clothes. I really don’t want to see the parts of my physique that I’d normally rather keep covered. Plus finding clothes that cover said parts in the most efficient way. And no hearts, stars or rainbows fluttering around me when I finally find the right thing.
Are games aimed at girls less worthy?
Still, why should I feel like I was playing a game that was unworthy? In the past I hadn’t felt that way, when I caught Pokémon. Or when I fought my way through Nohr in trying to beat king Garon on my way to work. Why is this game deemed less worthy just because it’s about fashion? It’s positive, fun, makes you feel good and tests your management skills.
What’s so different in gathering the best team you can in Pokémon? Making sure they have the right stats and the best moves. Battling to gain experience and to progress in the story. I could argue that making sure I have the most versatile collection in my fashion boutique is in the same range. And that I can make every customer happy, selling them a complete outfit if I can. And getting them to do their hair and make-up as well.
Still, the same problem seems to apply when it comes to other games that are primarily aimed at girls, like Nintendogs, Cooking Mama and the Sims. Is it because people in general often embrace the notion that interest that are mainly seen as female interests are more shallow? Are deemed less worthy?
Are video games aimed at girls less cool?
I’ve written about this topic before, related to gaming, in this article “Are games aimed at girls real games?” It won’t come as a surprise that yes, I think games aimed at the female populace are real games. And no, a game primarily aimed at girls or women is very much equally worthy. It shouldn’t make any difference to the sense of accomplishment in beating the game or bringing it to the best ending possible.
A game is a game as long as people find it relaxing to play, are having a good time playing it. To me all games are playable, they are all worthy of being played if anyone wants to. And those who play them are all gamers in my book! So, I’ll just game on, showcasing my fashion sense and walking about with my nose in the air..just like my alter ego in the picture above!