Tollway Tycoon a deer, a care, a ufo and many other weird wonders

Tollway Tycoon Early Access Impressions

Code provided thanks to 10ft Games

Tollway Tycoon – A Toll Booth With More Problems Than You’d Expect

When you hear the words Tollway Tycoon, you probably already have a pretty good idea of what you’re getting into. It’s a management sim about running a toll road, collecting fees, upgrading infrastructure, and trying to turn a profit. On paper, it sounds fairly straightforward. Then the zombies arrive. Or a UFO appears. Or HQ sends yet another passive-aggressive memo questioning your competence. That’s when Tollway Tycoon starts to reveal its personality.

Currently in Early Access, this management game certainly has a few rough edges, but beneath those rough edges is a surprisingly enjoyable and often amusing little tycoon game that focuses on balancing budgets, managing staff, and dealing with increasingly bizarre roadside disasters.

Tollway Tycoon early game
Another day, another dollar

Keeping The Cars Moving

The core gameplay loop is simple enough to understand. You begin with a single toll booth on a single road. Cars arrive, pay their fee, and continue on their journey. Every vehicle that passes through generates income, and your job is to keep traffic flowing smoothly while making enough money to satisfy the ever-demanding HQ.

Of course, it wouldn’t be much of a game if things stayed that simple. You’ll need to carefully manage toll prices. Charge too much and drivers become unhappy, potentially reducing traffic flow. Charge too little and you’ll struggle to generate enough revenue to keep everything running. Finding that sweet spot becomes a constant balancing act throughout each shift.

At the same time, you’re also juggling road safety, customer happiness, staffing costs, maintenance expenses, and various unexpected incidents that can throw your carefully planned operation into chaos. It’s very much one of those management games where there always seems to be one more thing demanding your attention.

Tollway Tycoon upgraded toll
Number of hours since last incident…1

HQ Really Doesn’t Believe In You

One of my favourite parts of the game is actually HQ. They’re absolutely ruthless. No matter how hard you work, they always seem convinced you’re moments away from disaster. The memos they send often feel like they’re written by somebody who has already decided you’re terrible at your job and is simply waiting for evidence to confirm it. (Sounds a bit like my day job). Even when things go well, there’s often a sense that HQ considers your success a happy accident rather than the result of your brilliant management skills.

It gives the game a nice sense of humour and adds a bit of character to what could otherwise be a fairly standard business simulator. You aren’t simply managing a road. You’re trying to survive corporate disappointment.

Staff, Staff, And More Staff

As your tollway expands, staff management becomes increasingly important. There are three main worker types to keep track of. Maintenance workers handle road damage, potholes, and general repairs. Security staff deal with troublesome drivers, remove hazards, and generally keep things under control when chaos starts unfolding. Then you have your toll booth operators who keep traffic moving and the money flowing.

Like any workplace, your employees aren’t always perfectly reliable. Workers can take leave, disappear from shifts, or simply create scheduling headaches when you least need them. You can manually direct workers when situations become urgent, adding a little bit of hands-on management when things start getting hectic. It’s not an especially deep staff management system, but it adds enough complexity to keep you engaged without becoming overwhelming.

Tollway Tycoon frog in road
The easy level of Frogger

Things Get Weird Very Quickly

While the management systems are enjoyable, the random events are where Tollway Tycoon really starts to stand out. Cars occasionally arrive with unusual situations attached to them. Perhaps somebody can’t afford the toll. Do you let them through and trust they’ll pay later? Do you call security? Do you risk upsetting HQ? These small decision-making moments help break up the routine and give you little stories to remember after each session.

Then there are the larger disasters. Potholes, breakdowns, deers, ghosts, zombies, UFOs, the highway seems determined to make your life as difficult as possible. I particularly enjoyed how these events create a sense of unpredictability. Just when you’ve got everything running smoothly, something ridiculous happens and suddenly you’re scrambling to restore order before traffic grinds to a halt. It keeps the game feeling lively even during longer sessions.

Expanding Your Tiny Empire

As profits start rolling in, you’ll unlock various upgrades and improvements. Additional lanes can be built to handle heavier traffic. Booths can be upgraded. New revenue sources can be introduced through things like kiosks, billboards, speed cameras, and other useful roadside additions. Every upgrade feels meaningful because it contributes directly to your ability to generate more income, road safety or customer happiness. Of course, more traffic also means more opportunities for things to go horribly wrong. The game does a nice job of making expansion feel rewarding while also increasing the pressure on the player.

Tollway Tycoon random event
I could lend you my Daft Punk CD

A Relaxed Pace With Some Rough Edges

One thing I appreciated is how relaxed the overall pacing feels. This isn’t a frantic management game constantly demanding lightning-fast reactions. Most of the experience revolves around monitoring menus, making decisions, and responding to problems as they appear. If things feel a little slow, you can speed time up significantly, allowing you to move through quieter periods much faster.

Visually, the game is probably its weakest area right now. The graphics are functional, with simple low-poly environments and fairly basic vehicle models. Everything works, but very little stands out visually. The presentation gets the job done without ever feeling particularly memorable. The soundtrack also didn’t leave much of an impression on me. I actually found myself preferring the ambient sounds of the tollway rather than listening to the music.

Being an Early Access title, there are definitely some technical issues still present too. During my first attempt to launch the game, it simply refused to start. I also encountered a particularly amusing bug where toll barriers failed to rise, yet cars somehow drove straight through them anyway as if the laws of physics had taken the day off. These are the kinds of issues you’d hope to see ironed out as development continues.

Tollway Tycoon ufo
No not my best customer, take Bill instead

Final Thoughts

Tollway Tycoon is an enjoyable little management sim that succeeds largely because it doesn’t take itself too seriously.  The combination of straightforward business management, random disasters, quirky events, and the constant pressure from HQ creates a gameplay loop that’s easy to settle into. While the visuals are fairly basic and the Early Access build still needs some polish, there’s already a solid foundation here.

If you’re looking for a relaxing management game with a healthy dose of chaos Tollway Tycoon might be worth a look. It’s far from perfect right now, but there’s definitely potential hiding beneath the potholes and traffic jams. I’m curious to see how the game develops over the coming months, and whether HQ will ever learn to appreciate all the hard work I’m doing to keep their cursed highway running.

Do you like our content?
Support LadiesGamers as a member on Patreon!

Button to click on to be a Patron of LadiesGamersOr buy us a cup of coffee or tea on Ko-Fi!
 Buy Me a Coffee at ko-fi.com

 

Leave a Reply

Your email address will not be published. Required fields are marked *