Game: Bubumbu
Genre: Puzzle
System: Steam (Windows)
Developers | Publishers: An Otter Team
Controller Support: None
Price: US $0.99 | UK £0.89 | EU € 0,99
Release Date: Feb 28, 2025
A review code was used, with many thanks to An Otter Team.
Bubumbu is a short little game about giving objects to people who need them. You are several different puzzle pieces, and each piece holds an object. On the map you land on, there is someone who is in need of your object, and it’s your job to find them.

An Adorable Game About Helping
Bubumbu is cute, filled with adorable little characters and scenes. You walk through what looks like a partially colored-in coloring book. You are a puzzle piece that holds an object inside of it, like a magic wand, a candy cane, or a frog, and you need to find the location that needs that thing the most. Below is one example of a peg leg with a shoe that needs to go to the one-legged pirate lady who just wants to dance with the other pirates.

Not only is Bubumbu aesthetically adorable and fun to look at, but it also has great music and good sound design. The concept is simple enough for even younger children to grasp, so it would be a lot of fun to play with younger kids.
While your main quest is to match up all the different puzzle pieces with the people or objects that need them, there are also hidden objects and a special quest in most of the levels, like making a cookie jump into some milk or searching for a bubble in the water. I think it took me about an hour to complete the game, though I didn’t get all the special and hidden objects in every level. So it’s short, sweet, and simple in a way that all kid’s games should be.

The Cons of Bubumbu
Overall, I didn’t have too many issues with Bubumbu. I think the only real problem I had was that some of the items were a little hard to read what they were, so it wasn’t easy to match them up to what needed them. For example, one of the objects is a hole that you have to put in a donut, but it didn’t really read as a donut’s hole. I can imagine it was challenging on the artist’s part to make it look right; I’m not sure if it needs to be fixed. Just some of the little puzzles seemed a little challenging, especially for younger players.

Other than that, I didn’t have any issues during my time in Bubumbu. It knows what it is; the aesthetic is on point, the animations are so cute, and the gameplay is great. I loved the music (though it did get a little repetitive after an hour). The sound design was fine, and the cartoony vibe was fantastic. I played all the available levels and was sad when it was all over, so that should tell you something about how fun I found this silly little game.

Conclusion
Bubumbu is a sweet, perfect little game. I wish it were longer, but I think it’s a great little puzzle game for kids and families to play together. I have almost nothing to complain about; I think this is a fantastic example of smart, fun, and funny kids’ media that has a lot of love and effort poured into every nook and cranny. My hat is off to you, developers!
Final Verdict: Two Thumbs Up:
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