Key artwork for Farming Camp, showing students, teachers and animals around a campfire. Published on LadiesGamers.

Farming Camp Review

Game: Farming Camp
Genre: Adventure, RPG
System: Nintendo Switch (Also on Steam (Windows), Xbox Series X|S and PS4/5)
Developer | Publisher: Innerfire Studios | SOEDESCO
Age Rating: US 10+ | EU 3
Price: US $29.99 | UK £26.99 | EU € 29,99
Release Date: September 23rd, 2026

Review code used, with many thanks to SOEDESCO.

From the developers behind Orange Season, Innerfire Studios, and publishers SOEDESCO launch Farming Camp, a single-player farming-management game based at a summer camp.

Let’s see if this is a holiday worth remembering?

Arriving at Farming Camp

Group of teenagers standing at the gateway to the summer camp with Principal Somebody-love welcoming everyone to the Evertree Farming Camp. Published on LadiesGamers
Welcome, welcome!

Farming Camp starts with a cutscene, showing the camp minibus arriving, the students meeting the teachers, and forming three groups of three. You play as a teenager, Alessandra Soares, who is selected to be leader of Team Blueberry Jam. Principal Somebody-love explains that the Evertree Farming Camp is a four-week competition, with the best-performing student earning the chance to become the Evertree Farmer. At the end of the cutscene, you see Alessandra going to Evertree, a large tree decorated with signs and garlands. There she reflects on what will or could be, before the cutscene moves to the following morning.

Starting the next day with a quick tutorial on how to move and interact, you head to the forest classroom to find out more about one of the main activities on the camp: growing crops. At the end of the class, you are all given an assignment to grow and gather an assortment of ingredients ready for the cooking challenge at the weekend. As the class dismisses, Alessandra contemplates her reasons for attending the Evertree Farming Camp, and what it means to her family. These internal thoughts happen throughout the game, and I found some of them slightly distracting and confusing, as it blends the past, present, and future of Alessandra’s life.

Group of teenagers standing around the campfire with the Principal about to give a speech. Published on LadiesGamers
Campfire song, anyone?

You start the afternoon at the farming plots to put into practice what you learned. However, before planting the fields, you are encouraged to explore. Wandering around the camp allows you to forage, and talk with teachers and other campers, maybe gaining a task or two. Farming follows a standard formula: sow, water, harvest, with an added task of bug removal via a pop-up-and-bash mini-game. Once the crops have been planted, the scene changes to evening. You can do some last-minute foraging before meeting at the campfire to hear from the Principal and then head to bed.

Activities versus Story

Alessandra in the fishing boat, navigating the river. Published on LadiesGamers
Watch out for that barrel!

Having learned how to grow crops on the first day you’ll learn how to nurture animals, and go fishing on the following days. Animal care has familiar concepts of feeding, providing water, and petting, but you don’t use a rod for fishing. It is a timed activity, moving the boat up or down to avoid the rocks while travelling along a river, and hopefully scooping up fish as you do so.

Each activity takes a morning or afternoon session to complete, meaning you can only complete two of the main Farming Camp tasks per day. Luckily, as leader, you can allocate jobs to your team members, thus sharing the burden of gathering the required ingredients for the various assignments. Each task earns the team points, and you’ll be able to see which team is winning on the noticeboard near the main hall.

You are not allowed to complete any work on the weekend, apart from the Saturday cooking challenge, which is a timed challenge to mix, chop, bake, and plate one part of a complicated recipe. To pass the time you can hang out with a fellow camper, learning more about their character, or take a nap.

Chopping-wood mini-game, showing a log, a highlighted segment, and an axe poised to chop. Published on LadiesGamers
Aim carefully!

As well as the farming duties, you can also complete maintenance tasks. These mini-games do not take a full session to complete, so they can be done prior to your main activity. They vary in difficulty, ranging from easy tasks like mopping the floor to the exceptionally difficult ones like chopping wood. There is an option for “Assist Mode”, and that does help with some of the tasks, like more time for cooking, but it doesn’t make chopping wood any easier.

However, Farming Camp is not all about points and farming, far from it! There is a strong narrative, shown via interactive dialogue scenes; some of the script is funny, some parts give background information, and some conversations highlight the group dynamics. Unfortunately, I found the bickering and name-calling (which may be appropriate for a stereotypical teenager) rather unpleasant to read through, but ultimately, the overarching story is bizarre. While it gives the opportunity for Alessandra to demonstrate her leadership potential, it detracts from the farming activities. In fact, without giving too much of it away, there were times I strove to complete tasks only to discover it didn’t matter within the storyline, which was disheartening, to say the least.

Gameplay

The controls are explained adequately, with information cards or on-screen notes. I didn’t encounter any frame-rate issues during my playthroughs, which were predominately on a docked Nintendo Switch 2. The afternoon and evening colours make the action hard to see if there is any glare on the screen; this was especially noticeable on a Switch Lite. However the text size was fine for handheld mode (with the option to enlarge if needed)

The interactive points are very awkward and frustrating, with the option to interact appearing, but failing to work. This was very noticeable when trying to collect hay in the barn. Occasionally, especially in the kitchen, I would interact with the wrong item, even though it looked like I was in the correct position. There also seems to be a bug with the dishwashing mini-game, as I couldn’t interact with the sink, and then later couldn’t collect all the plates. The fishing activity didn’t always count towards the task totals. Hopefully, these quirks will be sorted with the release version.

Farming Camp saves automatically at key points, with a manual save option available in any one of three slots. The game does offer the option of continuing from a demo save.

There is no ticking clock, as the time of day progresses as you complete a main task. Overall, I spent around 8.5 hours trying to become Evertree Farmer. A subsequent four-hour playthrough gained me a few additional badges, but I was skipping and clicking through most of the dialogue.

Conclusion

Farming Camp is not a classic farming simulation with a summer camp twist. The game is story-driven, using mini-games to give the player variety. While the characters are well-developed and have distinct personalities, I did not find the general tone of the narrative and language used to demonstrate the group dynamics enjoyable.

If it wasn’t for the pleasurable aspects of the farming and mini-games, then Farming Camp might have received our lowest rating. If you are curious about the game, check out the demo on either the eShop or the Steam store.

Final Verdict: I’m Not Sure I'm not sure

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