Code provided with many thanks to Pocket Collector.
Toy Keeper is a tidying game, similar to Supermarket Chaos and Librarian: Tidy the Arcane Library. It drops you into a toy store filled with toys that have been tossed about the store, and you need to put them all on the correct shelves before the store can reopen.
The Gameplay of Toy Keeper
So, what is Toy Keeper like to play? As with most tidying sims like this, you will need to pick up every single item, one at a time, and find the shelf it belongs on. Unlike Librarian, each of the items tells you what shelf it belongs on when you pick it up.

Once you gain some money from putting toys back in the right places, you can use it in the gumball gacha machine in the corner that has powers inside. These include running faster, being able to hold more items, and similar things to help you put away items faster.
The Pros of Toy Keeper
I know that this type of game might sound boring, but I am in love with it. I can’t tell you how many times I’ve played Librarian, and I adore all the similar titles I’ve found. It feels like putting the chaos back into order is like meditation, massaging all the good parts of my brain with organization. If a well-organized shelf is your idea of a good dream, you will probably like them too.

Toy Keeper has a ton of items to put away. They are all cute, little, simplified versions of all your favorite toys: stuffed T-Rexes, toy trucks, puzzles, children’s music instruments, and even bath toys. It’s so cute that I just want to squeal when I pick up some of the cuter ones. However, Toy Keeper didn’t feel as good as Librarian and Supermarket Chaos did, and I think I have some ideas of why.
The Cons of Toy Keeper
Toy Keeper isn’t made well. Each toy has a very specific location it needs to be placed in, and the shelves for these are not placed in a way that makes any sense. The shelves are too close together, the music sounds like elevator music, and there’s an annoying baby that crawls around and takes items off the shelf you’ve already put away.

The items don’t feel good to pick up, and the store is so claustrophobic that it feels very bad to play. But the worst part of moving around has to be the stairs.
I am not a person who gets ill from first-person games often; I can play Powerwash Simulator without issue for hours, and even the most bouncy FPSs are usually fine with me. But walking up the stairs in Toy Keeper is enough to turn my stomach. It’s the bounciest movement I’ve ever seen, and I don’t understand why the developers didn’t use ramps the moment they saw how awful the visuals were.

Final Thoughts
Toy Keeper is part of a quickly-growing genre of games that I love deeply, and I think it could easily be a great one. However, it currently plays poorly, is claustrophobic, and has dizzying movement. It feels very much like early access, and I hope the developer makes a lot of changes before releasing it in 1.0.
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