Game: Miden Tower
Genre: Role-Playing, Adventure, Strategy, Simulation
System: Nintendo Switch, Xbox One, iOS, Android, Steam
Developer | Publisher: EXE-CREATE | KEMCO
Age Rating: US Everyone 10+ | EU 7+
Price: USD $14.99 | CAD $20.99 |AUD $22.50| UK £13.49 | EU € 14,99
Release Date: June 25th 2020
Review code used with many thanks to KEMCO
I have a soft spot for most retro RPGs, and this one did not disappoint. And for a publisher which my father remembers playing before I was even born, they are still kicking out some great titles.
This game is way better than ‘alright’ as he says! It has a bit of everything. Cool skills, fun battles, awful puns, great story and even interesting crafting cauldrons.
Miden Tower’s Beautiful Battles
As you’d hope from an RPG, it’s quite simple to navigate. You move around in the map as you wish, while the map is built in a square based format, and the map is quite clear to see exactly where you want to get to. Combat is random on as you move around, there are ways to change the frequency and I liked that, it meant if I needed to train then I could, but if I only wanted to explore, I could reduce encounters as well, a lovely touch.
Combat is turn based, my favourite, and is really interesting. You get a 3×3 grid for each side of the battlefield, you can place your characters wherever you’d like in your grid and each placement has it’s benefit and downfall, such as being in the vanguard raises your attack and lowers your defence.
I could listen to this game’s soundtrack for far too long, it’s soothing and heart racing at all the right points, battles feel more important simply because the music speeds up and gives you that feeling of needing to be focused, and yet in towns and safe areas, the feeling is soft and gentle.
The designs of the maps are spot on for this world, I love going into new areas to see just what kind of place I’m gonna find next. Is it going to be a tundra, a volcano or a nice woodland area? All are done spectacularly, just as the characters you meet along your adventure. And the range of emotions and feelings throughout the story can be rather poignant at times, oh my poor heart, be still. ♥
The Frustration Was ALLLL My Fault
I am learning from Miden Tower that my patience still isn’t at a good enough level. The amount of times I’ve been stuck on this game is unreal and it’s always been my own darn fault. It took me around 2 hours to figure out how to leave the dungeon in the first place and yet it told me in the basic controls information.
I got through the majority of the story quite easily, but that’s due to my bad habit of power levelling. Even then, I did still die during some major encounters, so be prepared for some challenging battles.
The only bit I found too easy for me, was money: it was too easy to get tons of that, I found I rarely spent on anything but ethers.
136 Hours and Still Enjoying It
I have enjoyed this game so far and am still enjoying it, I am looking forward to seeing how the story comes to an end. I hope others will see KEMCO’s Miden Tower for how good it is and give it a try. Find this fantastic game here
Final Verdict: I Like it a Lot