Code provided with many thanks to Cactus Jock.
Gooper: Simple and Straightforward Puzzler
Gooper is a straightforward top-down puzzler featuring a green blob named Gooper who’s coerced into solving puzzles in a lab setting, where failure leads to instant vaporization by lasers. So, no pressure. Recently released in Early Access, the game presents an experience that can best be described as serviceable. It’s not groundbreaking or particularly unique, but if you’re intrigued, keep reading for more.
Simple and Accessible Controls
Gooper boasts simplicity, both in concept and gameplay. The game includes over 200 single-screen puzzles, with the objective of manoeuvring Gooper to the exit in each level. The controls are intuitive: players use directional buttons on the keyboard or controller. While the game mentions compatibility with mouse and touch controls, attempts to use these options on PC and Steam Deck were unsuccessful. Fortunately, the standard directional controls work well, making the game easy to pick up for players of all ages.
Once Gooper starts moving in one of the four cardinal directions, it continues until it hits an obstacle. Players must carefully plan their moves to avoid sliding outside the level boundaries, which results in a lethal laser strike and an instant restart. The good news is that reloads are instantaneous. However, one glaring omission is an undo button. Without this feature, players are forced to restart levels repeatedly from the start after making a mistake, which can be frustrating when trying to navigate the right route.

Over 200 Levels to Explore
The game’s 200+ levels are single-screen puzzles, most of which can be solved in a matter of minutes. The early stages are straightforward, focusing on basic movement between blocks, but as players progress to new areas, new mechanics are introduced. These include movable blocks, springboards, and teleporters, adding layers of complexity and strategy. Many of the levels require you to collect goo fragments before the exit opens. However, if you find yourself completely stuck on a level, there’s no option to skip ahead. Only after clearing 15 levels can you unlock the next set of puzzles.
While the gameplay formula is competent, it doesn’t offer much novelty. The levels are constructed well enough, but the repetitive nature and lack of standout mechanics may not keep all players engaged for extended periods.
Visuals and Atmosphere
Visually, Gooper leans on the simple side. Gooper’s animations are serviceable, but the overall level design feels uninspired and drab. The lab-based aesthetic doesn’t offer much excitement or visual variety, making the game look plain and lifeless. The absence of a background soundtrack also detracts from the overall experience. The only sounds are Gooper’s movement and the squelching noise when it meets its demise, which can make the game feel more monotonous over time.
The game does keep track of player statistics, including how many times they’ve failed a level, adding a small competitive or self-challenging aspect. One slightly interesting feature is an online tally that shows how many players have participated in the game or, as the game puts it, the “experiment.” It’s a quirky addition that could be expanded upon but isn’t enough to carry the experience.

Final Thoughts
Gooper is fine but not exceptional. While it’s accessible and offers straightforward puzzle-solving fun, it doesn’t push any boundaries or introduce anything particularly memorable. The game is currently in Early Access, so there’s always the potential for updates and improvements before the full launch. As it stands, Gooper is a low-commitment option for those looking for simple, pick-up-and-play puzzle gameplay. While it’s easy for anyone to get into, it may struggle to hold players’ attention in the long run. Gooper is available now on Steam in Early Access.
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