The One S'more logo.

One S’more Review

Game: One S’more
Genre: Puzzle
System: Steam (Windows & macOS)
Developers | Publishers: Kleene Games
Controller Support: None
Price: US $13.99 | UK £11.79 | EU € 13,79
Release Date: September 27th, 2024

A review code was used, and many thanks to Kleene Games.

One S’more is a ridiculously adorable puzzle game with the cutest little marshmallow protagonist. All they want to do is to be squished into the center of a S’more!

The Gameplay of One S’more

In order to play One S’more, you need to move your marshmallow around the board until it is on one of the chocolate squares and connected to the other chocolate square. In order to get there, you can hop from graham cracker to graham cracker, break crackers, and push them around.

A puzzle in One S'more.
This marshmallow is so cute!

The puzzles might sound very simple from that explanation, and the first few are, but they get very hard, very fast. As you continue through One S’more‘s levels, you get more and more things to keep track of as you try to get your marshmallow friend through the puzzles. And there are tons of levels in One S’more, too.

A puzzle in One S'more.
You need perfect timing for this puzzle.

There is also a level editor; you can make your own puzzles and save them for others to use. I’m not particularly good at making my own puzzle levels, but I definitely tried some of the puzzles that the community has made, and they are all delightful.

A marshmallow getting squished between two graham crackers and chocolate in One S'more.
Making s’mores.

The Cutest Marshmallow in the World

I’m a sucker for little cute avatars in games. Give me a cute cat-like in Stray or a cute doggo to pat like in Neva, and I will be a lifelong fan. Not only do I have an adorable marshmallow friend to play with, but you can pet him and love him, too. Look at this video I took of my new favorite little squooshy man.

His little animations are absolutely gorgeous. There is something so satisfying about his little hop and squish; his little jumps aren’t the only good animations, though. There are a ton of little touches that make all the moves, bounces, and other things just feel so great. Adorable and polished!

Did I Mention There are Tons of Levels?

There is a massive overworld where you can hop to different levels, replay old ones, and move on to new locations with even harder puzzles. There are several cookie stops, each with a handful of levels inside, and there are several cookies in each of the four maps.

A puzzle in One S'more.
Okay, how the heck…

There is so much to do in this game; I was a little reluctant at first because most of these little games don’t have enough content to justify being over $10, but One S’more does have enough to justify the price tag in my honest opinion.

The Downsides of One S’more

The music is One S’more is good, the movement is good, the puzzles are great, and the look is colorful and really fun. However, there is one downside I would like to touch on briefly: the overworld maps are too big. There’s a ton of space between cookies (which contain the levels), and for no reason. It’s not like the maps have NPCs to talk to or shops to visit. They are just empty spaces with nothing to do inside them.

The overworld in One S'more.
Time to squish.

It’s not a huge deal; obviously, it didn’t turned me off of One S’more. I had so much fun moving my little guy around that I didn’t notice how big the map was until I wanted to replay the first level again. Hiking all the way back there was insanely long, and there didn’t seem to be any other way to access that first level. I know the devs were probably like, “Let’s make a huge, cute town!” I appreciate the sentiment, even if it doesn’t work too well in practice.

A puzzle in One S'more.
Gotta move those graham crackers!

Conclusion

The one downside I noticed while playing One S’more was not enough to keep me from falling in love with this weird little title. I love the little marshmallow man, I love the puzzles, the music, the look of the maps, the little train you get to ride back and forth between map sections, and the sound design. This game is so spot on for what it is trying to do, that I couldn’t give it anything but two thumbs up.

If you enjoy these kinds of puzzle games and you like cute things, you have to get One S‘more. If the pun in the title doesn’t sell you after this review, I don’t know what will! Developers, you did an excellent job on this bug-free experience. I hope to see a lot more from you in the future!

Final Verdict: Two Thumbs Up
Two thumbs up

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