I love a game with a ton of fetch quests and eye-catching graphics. The demo of Brass has both of these qualities, so I’m hooked already!
The Backstory of Brass
Brass is a 14-year-old boy whose father died 10 years ago. He lives with his mother and a very ill sister named Nene. She needs some sort of very expensive medication to control pain from her unspecified condition. Brass has told his fellow villagers that when his sister’s pain is not too bad, they try to give her less medication to make it last longer.
His mother is a seamstress, sewing clothes for the other villagers. Brass is working at the local post office, delivering packages and picking up outgoing mail. Obviously, the family is just barely getting by.

The Gameplay of Brass
The gameplay in the demo is really easy to master. I often need a lot of handholding when I begin a game. I understood this game perfectly the first time. The demo has very clear instructions and even arrows on the screen telling me which direction I should go in.

The demo for Brass is very short; I finished it in about 15 minutes. But I think that was enough to give me a feel for the gameplay. I think it will be a lot of fetch quests (which I really enjoy!) and a mystery to solve. According to the Steam page, at some point in the full game, I will receive a letter from my grandfather, which will start the adventure. I played on a PC with a controller, and everything worked perfectly.
The World That Brass Inhabits
I really like the world that Brass lives in. It’s a colorful low-poly place. Even the game menus are in that style. In the demo, I visited the post office, an orchard, a blacksmith, a farm and a cemetery. I interacted with the residents or workers in those places, plus a few animals! They all know about my family and me, and they tried to help us out. For example, the farmer gave me an herbal concoction that he made to help my sister’s pain, and the blacksmith gave me a protective charm for her.

I was directed around the area by street signs, which served the purpose, at least for the demo. I’m not sure if there is a map in the full game or if it’s even necessary.
The soundtrack for Brass was composed by 4 different artists and is soft and soothing. There is no day/night cycle, there is no energy requirement and absolutely no combat or intense action according to the Steam page. Brass was designed to be relaxing and peaceful, exactly my type of game!

Final Thoughts
This is a single-player game which has a more comprehensive storyline in the full version. The demo seems to just serve to introduce me to the general mechanics and environment. It’s an open-world 3D game and is relaxing and slow-paced. I read in a Steam review that the game took about 2 hours to play. I always play really slowly, so I expect to get more playtime than that. Your playtime may vary.
The developer, Seaknot Studios, had designed Brass to be relaxing, cozy and slow-paced. Brass was released in August of 2025, and at the low price point of $ 5.99, it is definitely worth considering. It should prove to be a quiet, peaceful way to spend a few hours.
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