Game: In My Bubble
Genre: Casual, Indie, Action, Adventure, Free to Play
System: Steam (Windows)
Developer|Publisher: Juicy House | Jungle Game Labs
Controller Support: Yes
Steam Deck: Playable
Price: US $ Free | UK £ Free | EU € Free
Release Date: February 5th, 2026
Review code provided with many thanks to Jungle Game Labs
In My Bubble – Warm and Cuddly Platformer
Free-to-play games often come with an unspoken warning label. You know the one: small ideas, aggressive monetisation, or something that feels half-finished. In My Bubble ignores all of that. Instead, it arrives as a thoughtfully made 3D platformer that feels complete, generous, and genuinely pleasant to spend time with, without ever asking for your wallet.
This is a game that clearly wants you to relax, explore, and enjoy its mechanics at your own pace. It’s imaginative and built around a single idea that’s playful without being shallow. Whether you’re dipping in for a short session or deciding to see everything it has to offer, In My Bubble leaves a surprisingly strong impression for something that costs absolutely nothing.

A Dream World in Trouble
In My Bubble takes place in a dreamlike world where things have gone a bit wrong. Sheep, once responsible for delivering dreams, have become corrupted by a spreading darkness, and the balance between night and morning has been broken. You play as a small child in an earflap hat, armed not with weapons in the traditional sense, but with bubbles.
The story is light and easy to follow, never getting in the way of play. It’s less about big twists and more about tone. There’s a softness to the setting that makes the world feel comforting, even when you’re facing corrupted enemies. Exploring these spaces genuinely feels like wandering through a strange but welcoming dream.

Bubble-Based Platforming and Playful Combat
At its core, In My Bubble is a 3D platformer built around one central mechanic: bubbles. You can blow bubbles to trap enemies, cleanse them of corruption, and even use bubbles as platforms to reach higher areas. Combat isn’t about defeating enemies in the traditional sense; instead, you’re restoring them, turning hostile creatures back into peaceful dream couriers. It’s like a developer cracked the code and made a 3D Bubble Bobble-like game; they just didn’t have permission from Taito.
This approach gives the game a gentle rhythm. Blowing a bubble at an enemy, popping it, and watching them return to normal is just adorable. It also feeds directly into the platforming, as bubbles can be jumped on, bounced off, or positioned to solve environmental puzzles.
There are also special bubble types that add variety. Some launch you like a cannon, others bounce you high into the air, and some contain items you have to carefully move without popping it. Learning how these interact with the environment becomes part of the fun. When the game leans into these mechanics, it really shines.
Platforming That Occasionally Wobbles
While the ideas are strong, the execution isn’t flawless. Some of the 3D platforming can feel a little finicky, especially when precise positioning is required. Riding rails or lining up jumps using bubbles doesn’t always feel as smooth as it could, and there were moments where I wasn’t entirely sure whether a jump would connect or not.
Thankfully, the game is extremely forgiving. Checkpoints are generous, and failure carries almost no penalty. Falling or missing a jump simply puts you back nearby, making experimentation feel encouraged rather than punishing. This design choice fits perfectly with the game’s relaxed tone.

Exploration and Optional Challenges
Each level encourages exploration beyond the main objective. Hidden collectables, including optional sweet potato-style items, reward players who want to fully clear each area. These aren’t mandatory, but they add a nice incentive to poke around corners and revisit areas with new abilities.
Between stages, additional challenge levels unlock, often focusing more heavily on platforming or getting a high score using the game mechanics. These sections provide a step up in difficulty, and they’re a welcome addition for players who want a bit more challenge from the mechanics.
It’s impressive how much content is tucked away here. New ideas and variations continue to appear as you progress, keeping the experience from feeling repetitive.
Cute and Cuddly
Visually, In My Bubble is bright, soft, and full of low-poly personality. The dream world aesthetic works well, with playful environments that are dream-like. Including trains floating in the sky, landscapes made up of food items and a lot of sheep. Everything feels cohesive without being overwhelming.
Sound design complements the visuals nicely, with a calm, upbeat soundtrack that suits exploration and puzzle-solving. It’s the kind of music that gently supports the experience rather than demanding attention.
Performance on the Steam Deck was solid during my time with it. Controls felt responsive, and the game’s pace makes it well-suited to handheld play or PC.

Conclusion – Sweet Dreams
In My Bubble is a reminder that free-to-play doesn’t have to mean compromised. This is a thoughtful, well-constructed 3D platformer built around a creative mechanic and a welcoming tone. While some platforming elements can be a little awkward, the forgiving design and steady stream of ideas more than make up for it.
It’s accessible for all ages, rewarding to explore, and generous with its content. Honestly, it wouldn’t feel out of place as a paid release, which makes its free price tag all the more impressive.
If you enjoy 3D platformers and want something gentle, imaginative, and genuinely enjoyable, In My Bubble is absolutely worth your time.
Final Verdict: I Like it a Lot
Do you like our content?
Subscribe to our daily news and never miss a review!