Game: Agatha Christie – Death on the Nile
Genre: Action, Adventure, Simulation
System: Steam (Windows)
Developers | Publishers: Microids Studio Lyon | Microids
Controller Support: Yes
Steam Deck: Unknown
Price: US $39.99 | UK £33.50 | EU € 39,99
Release Date: September 25th, 2025
A review code was provided; many thanks to Microids PR.
Agatha Christie – Death on the Nile is a 2025 action-adventure game, developed by Microids Studio Lyon and published by Microids. It’s the second game, following 2023’s Agatha Christie – Murder on the Orient Express, in a series of modern reimagining of the detective tales of Hercule Poirot.

The Premise of Agatha Christie – Death on the Nile
While the first game, Murder on the Orient Express, was a more modern adaptation of the story, in 2023, this one, Death on the Nile, is set in the 1970s, and it’s suitably colorful and funky. I was confused about the timeline and connection between the two games, so the best conclusion would be that both games are separate adventures in different timelines and are not connected beyond that.
In Death on the Nile, we play as detectives Hercule Poirot and newcomer Jane Royce as they solve two connected mysteries. A peaceful cruise on the Nile is disrupted by a terrible crime. Thankfully, the famous detective Hercule Poirot is also on board and ready to tackle the case. Meanwhile, a private investigator, Jane Royce, is tracking a murderer, leading her on a wild chase from London to Majorca, New York, and finally to Egypt.
The two investigations collide at Abu Simbel, and Poirot and Royce will have to solve a complex case together, full of twists and turns. The story doesn’t end with the book and continues afterwards, giving fans of Agatha Christie something to puzzle out and wonder about.

Gameplay
Just like its predecessor, Agatha Christie – Murder on the Orient Express, Death on the Nile is a classic third-person adventure game, or as we used to call it, a quest.
Movement is done by WASD, run with Shift, interact with E, or the mouse; camera view is done with the mouse. The game has full controller support. Although I tried the controller and had no problem with it, I stuck with my usual keyboard and mouse combo. Whether we play as Poirot or Locke, the investigation is done similarly.
The game consists of several chapters, each of which is available for replay once it has been completed in the Extras menu. The detecting part of the game consists of investigating crime scenes, questioning suspects and witnesses, reconstructing events, and compiling and comparing the collected information.

Mind Map
Poirot’s famous mind map also returns in this game. Not only that, but Royce can also use it. All the information we collect is stored inside the mind map, and via various mini-games, we, as Poirot, make our own conclusions. Everything is logical, even the mini-games. They require thinking, not just clicking on something ’til you get it in this game. Should we make a wrong conclusion, Poirot says something admonishing yet assuring, and we are given another chance.
A new addition to Poirot’s investigative methods is event reconstruction. Once we’ve made a conclusion about a chain of events, we can reconstruct the scene. We need to place each person of interest at a specific spot, doing a particular action at a specific time, until we know for sure what happened.

Difficulty
Death on the Nile is a game that requires you to question a lot of people, remember what they’ve told you, and compile all that information. The mind map helps with a lot of that. In there, we also have access to helpful hints that we can reveal at our own discretion.
Besides that, the game actually has three difficulty settings – story, balanced, and Herculean. Story mode is for players who are here for the story, obviously, with all its drama and intrigue. All assistance remains permanently active: the next leads to explore, the characters to talk to, the number of possible deductions, and hints for solving puzzles.
If you want a balanced experience between investigation and story, then Balanced mode is the one for you. Some assistance remains permanently active, but the next leads hint is hidden chiefly, and we get red herrings in the mind map and reconstructions. In Herculean mode, we play at extreme difficulty. The game offers no assistance, so we must remember every detail and every conversation.
We can change the difficulty at any point during the game.

Art Style
Visually, Death on the Nile is a beautiful game. It has the 70s elements it was advertised with, and compared to Murder on the Orient Express, it does feel more steeped in its time period. Movement is somewhat awkward-looking, but you get used to it. By the end of the game, you won’t notice it anymore. This game feels a lot bigger than the previous one – for one, we get to explore a lot more locations. The cruise ship also feels a bit bigger than the Orient Express.
There is a certain cinematic quality about Death on the Nile. We have nicely done cut scenes and background noises that are appropriate for the setting.
The dialogue is well-written and witty. I’ve read the novel too long ago to recognize lines from there. Sometimes, characters repeat themselves in one conversation. At other times, if you question them on a topic several times, the response is always the same. It would’ve been nice to see some variety, but the dialogue is on point overall. I should say, though, that there is no ‘skip dialogue’ option, so for some people, including myself, a replay might not happen soon.

Some Side Notes
Agatha Christie – Death on the Nile has Steam achievements but no trading cards. A fun addition to the game is the golden moustache figurine you collect throughout the game. You can collect them by playing both Poirot and Royce. If we collect enough, we can use them to unlock artefacts, such as character posters in the Museum, which is accessible through the Extras menu. The loading screens between chapters give us interesting tidbits about Agatha Christie, Hercule Poirot, and even the 70s era.
Regarding Settings, the game offers standard video, audio, control, and language options. You can remap controls. When playing with a gamepad, the game behaves nicely. In the main menu, under Extras, you can choose and replay a chapter once you’ve finished it.
Conclusion
I’ve played all the Hercule Poirot games that have come out in recent years, and I really loved Murder on the Orient Express. Thankfully, the developers have somewhat heard my prayers and made us a game in the same vein. Agatha Christie – Death on the Nile is a worthy successor to Murder on the Orient Express. Once again, we have a perfect game for the end of September, when the weather is turning cold, and staying home with tea, books, and video games seems like a natural conclusion. I do hope that Microids gives us more Hercule Poirot games in the future.
Final Verdict: Two Thumbs Up: ![]()
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Poirot had better not have a big mustache , otherwise I won’t bother withi ,David Suchet is my perfect poirot
I ‘ve read the book and know who the murderer is. Does that mean the game will be worthless for me?
Not at all- the game follows the plot of the novel, but the inclusion of Jane Royce gives us a different perspective on some of the background events of the book. Also, the game goes beyond novel plot-wise, so there’s something completely new for fans of the books.