The Asfalia Fear logo.

Asfalia: Fear Review

Game: Asfalia: Fear
Genre: Adventure, Indie
System: Steam (Windows)
Developers | Publishers: Funtomata
Controller Support: None
Price: US $7.99 | UK £6.99 | EU € 7,99
Release Date: January 14th, 2025

A review code was used, with many thanks to Pirate PR.

Asfalia: Fear is another chapter in the Asfalia series. These are children’s point-and-click games devoted to different emotions and saving a magical land from disaster.

An Adorable Game Meant for Kids

I am lucky enough to be able to play a lot of different games for a whole bunch of different age ranges, both for fun and for work. As a long-time gamer, I have seen how a lot of games that were created for children were very low quality, as a lot of developers assumed people would purchase even the worst games in the world if it had the right character on the front of it.

Talking to a fire ghost in Asfalia: Fear.
No! Come back, Muffin!

Thankfully, Asfalia: Fear is the exact opposite of that. In spite of this title being very obviously for kids, it’s a beautiful game; I experienced only one small bug, the writing and voice acting were great, and the animation was top-notch.

While the puzzles were pretty easy, they seemed to be age-appropriate. Some were pretty simple, like this puzzle below where I just had to put the kitten statue back together. However, there were a couple that were a little more challenging, requiring you to roam a little further, talk to more NPCs, collect items, and remember where NPCs were. It was refreshing, fun, and reminded me a lot of the old LucasArts games from the 1990s (but much simpler and with more intuitive puzzles).

Putting a cat statue together in Asfalia: Fear.
I’ll put Muffin back together!

The Story of Asfalia: Fear

You begin Asfalia: Fear in the park as a young kid named Charlie. You are playing with all four of your puppies when a thunderstorm scares them all away. As you chase them down, you find yourself in the magic, imperiled worlds of Asfalia. While you search every inch of this new world, you will meet a lot of weirdos, a lot of colorful characters, and you even get to go to a birthday party.

A bug on a flying couch in Asfalia: Fear.
He rides in a recliner that has rockets strapped to it and flies around.

When you first land in Asfalia, you meet a little glowing flame that follows you around the whole place, helping you to solve puzzles, defeat shadows and scary darkness, and help you out with clues. It turns out that the shadows you see around are not just regular ones, but they are an infestation of a terrifying monster that will cover the world in darkness if you don’t stop it.

The story is pretty simple, but it’s also really engaging. Even as an adult, I found all the characters cute, funny, and fun, and the dialogue was surprisingly good. The world felt a lot like a real place that I got to wander around inside, searching for all my lost pups.

An Astroids-like game inside Asfalia: Fear.
Don’t forget playing legally-distinct Asteroids.

How Long is Asfalia: Fear?

It took me about three hours to complete the story once through. I did not 100% it, however; there were still a bunch of missing stickers that I somehow overlooked. But I could see a completionist run taking about four hours to do. While Asfalia: Fear isn’t a long game, it’s still worth a playthrough. After completing all the stickers, there is probably not much you would gain from a replay, unless you and your kids just really enjoyed playing it.

Sticker collection in Asfalia: Fear.
How did I miss a sticker!?

It’s a Great Little Game

I was pleasantly surprised when I was playing Asfalia: Fear; it was extremely well polished. The sound design was beautiful, the music was fabulous. I liked all the little characters. There was a small bug; when I was playing video games with Kinferatu, then stopped, after which my directional buttons stopped working. I did a quick save and restarted my save from the menu, and it was fixed.

A flame charges her light in Asfalia: Fear.
You have to keep the arrow within the yellow part of the thermometer.

The only part of Asfalia: Fear I didn’t like much was the mini-game where you have to charge the little flame friend up, keeping the arrow within the yellow line to reach maximum light. The yellow sections of these thermometers get smaller and smaller as the game progresses, and the final one was really difficult to keep in the right zone (and not in a fun way). However, it didn’t derail my enjoyment of the overall game in any way.

The Real Friends Were the Friends We Made Along the Way

I have to say that the star of the Asfalia: Fear show had to be all the characters. There was a sassy flame, a seriously sarcastic purple ghost, a vampire/butterknife named Kniferatu, a cat ghost, a whole bunch of friendly vultures, computer friends, and a lot more. All of these were fully voice acted, brilliantly animated, and overall just really fun to interact with.

Charlie talks to a purple ghost in Asfalia: Fear.
No need to be sassy! We’ll help you get back your lens!

My favorite character had to be the Cerberus. It had three heads, and each of those had a different personality. The right head was angry, the left one was sad, and the middle one was dumb. Each of them wore different hats, and each had a very unique voice that made them feel like unique characters, even though I think they were all voiced by the same actress.

Cerberus in Asfalia: Fear.
Yes, yes pass!

My second favorite character was probably this computer who never spoke in a voice of his own; instead, he used the voices of other characters, changing which person he was imitating based on what kind of emotion he was trying to convey.

A tall computer person talks to Charlie in Asfalia: Fear
With accents and everything!

A group of strange creatures from Asfalia: Fear.

Conclusion

I adored Asfalia: Fear. It was fun, funny, and heartwarming. It felt like playing a higher-quality cartoon with excellent voice acting, fun dialogue, and even more fun sound design. There were a whole bunch of characters to meet, and each of them were interesting and unique. The world, the backgrounds, the flora and fauna of Asfalia made it feel like a real world.

I didn’t really have any issues while playing, and I had a lot of fun with the puzzles, though there wasn’t much challenge for an adult. I think I will gift this little game to my niblings next time I get the chance; I think they will love Asfalia: Fear as much as I do!

Final Verdict: Two Thumbs Up
Two thumbs up

Do you like our content?
Support LadiesGamers as a member on Patreon!

Button to click on to be a Patron of LadiesGamersOr buy us a cup of coffee or tea on Ko-Fi!
Buy Me a Coffee at ko-fi.com

Leave a Reply

Your email address will not be published. Required fields are marked *