Game: Bring You Home
Genre: Puzzle
System: Steam (Windows and macOS) (Also available on Android and iPhone mobile devices)
Developers | Publishers: Alike Studio
Controller Support: Full
Price: US $6.99 | UK £5.89 | EU € 6,89
Release Date: July 17, 2025
A review code was used, with many thanks to Alike Studio.
Bring You Home is a unique puzzle game about someone who would travel through dangerous worlds in order to save his pet. You need to help him by shuffling around the levels to make sure he can make it to the end safely.
The Gameplay of Bring You Home
Bring You Home has some very basic gameplay. In order to beat each level, you need to find the one combination of items in the rooms that will allow the character to go safely from one portal to the next. There are things to climb, things to bounce off of, and things that can eat you, and you need to shuffle through each item until you get the right combo to be able to move from one side to the next.

You are doing this in order to save your pet, who was kidnapped by world-jumpers that are bringing him across many worlds, most likely for nefarious purposes. If you want to get him back, you will have to follow them to the ends of the earth… and beyond it.

The Pros of Bring You Home
Bring You Home is adorably animated with a fun soundtrack. It’s great to look at and even more fun to listen to. The animation style is so cute and cartoony, and it’s really bright and colorful in a way that I really love.

Each different level is a unique world with its own rules, animals, monsters, characters, items, magic, and location. A lot of effort went into making each world feel interesting and different, and I really appreciated that. I mean, they could have had the same background for each level; they didn’t have to put so much effort into every detail, but they did, and it really shows how much of a passion project this was for the developer.

The Cons of Bring You Home
It’s a unique game, but it kind of reminds me of the old Dragon’s Lair and Space Ace games of the 1980s. There is only one combination of options that will allow you to complete each level, and that option isn’t something you can intuit out most of the time. For most of the levels, it’s just random chance that gets you from one portal to the next. I disliked Bring You Home for many of the same reasons I didn’t like Dragon’s Lair; I like to play games that reward skilled playing, not luck.

To be fair, there were a lot of levels where you could figure out the puzzle just by looking at it, but the majority of the first 25 levels or so were all chance. You just have to keep trying things and watching yourself die in horrible ways over and over again until you guess correctly. I like that the puzzles got more complicated, but it would have been more fun if there was a little bit more figuring it out over guessing.

Conclusion
To be completely honest, these types of guessing games aren’t really my style. While Bring You Home was cute, beautiful, had no bugs that I saw, and was really polished, I just didn’t have much fun with it. However, if you don’t mind it or if you like that kind of thing, Bring You Home is a shining example of an amazing guessing game. It’s pretty, it’s cute, it’s cartoony, it’s wholesome, and there are a lot of levels to go through.

Overall, it’s a very well put together game, and I think that it could be a lot of fun to play with the family. Even though it wasn’t for me, it was the best example of this kind of game that I have seen since Dragon’s Lair.
Final Verdict: I Like it a Lot.

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